HCI International 2013 - Posters' Extended Abstracts: International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part IConstantine Stephanidis Springer, 13 Ιουν 2013 - 761 σελίδες This is the first of a two-volume set (CCIS 373 and CCIS 374) that constitutes the extended abstracts of the posters presented during the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA, in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The extended abstracts were carefully reviewed and selected for inclusion in this two-volume set. The papers included in this volume are organized in the following topical sections: HCI design approaches, methods and techniques; usability methods, techniques and studies; universal access and eInclusion; multimodal and ambient interaction; cognitive and psychological aspects of interaction; perception and interaction; ergonomic and human modelling issues; capturing gaze, biosignals and brainwaves; development environments; product design, marketing and advertisement. |
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Σελίδα 25
... participants involved and interested but their interest also grew by them seeing a perceived benefit based on design progression from their input. 5. Conclusion. This paper has given a brief discussion about the development of a real ...
... participants involved and interested but their interest also grew by them seeing a perceived benefit based on design progression from their input. 5. Conclusion. This paper has given a brief discussion about the development of a real ...
Σελίδα 27
... participants indicated the design aspects and operability aspects when using the High-fidelity prototype more than Medium and Low-fidelity prototype. Also, participants indicated the function aspects when evaluating the Low-fidelity ...
... participants indicated the design aspects and operability aspects when using the High-fidelity prototype more than Medium and Low-fidelity prototype. Also, participants indicated the function aspects when evaluating the Low-fidelity ...
Σελίδα 28
... Participants Participants were 14 students (male: 13, female: 1) of Chiba Institute of Technology. Each participant were with normal visual performance, and their binocular vision was 0.7 or better. 3.2 Results Participants talked the ...
... Participants Participants were 14 students (male: 13, female: 1) of Chiba Institute of Technology. Each participant were with normal visual performance, and their binocular vision was 0.7 or better. 3.2 Results Participants talked the ...
Σελίδα 29
... participants of this experiment were 10 students of the department of Chiba Institute of Technology. In this experiment, the employed prototype was divided into 3 types, low fidelity, medium fidelity, and high fidelity. The protocol of ...
... participants of this experiment were 10 students of the department of Chiba Institute of Technology. In this experiment, the employed prototype was divided into 3 types, low fidelity, medium fidelity, and high fidelity. The protocol of ...
Σελίδα 39
... Participants should be familiar with the use of pocket-size mobile device and have shopping experience on the e-commerce website, because experienced users can easily comprehend the problem and propose more ideas for the revision of the ...
... Participants should be familiar with the use of pocket-size mobile device and have shopping experience on the e-commerce website, because experienced users can easily comprehend the problem and propose more ideas for the revision of the ...
Περιεχόμενα
Usability Methods Techniques and
Studies
| 88 |
Universal Access and eInclusion
| 180 |
Multimodal and Ambient Interaction
| 291 |
Cognitive and Psychological Aspects of
Interaction
| 390 |
Perception and Interaction
| 460 |
Ergonomic and Human Modelling Issues | 511 |
Capturing Gaze Biosignals and Brainwaves | 566 |
Development Environments | 632 |
Product Design Marketing and Advertisment | 673 |
Author Index
| 752 |
Άλλες εκδόσεις - Προβολή όλων
HCI International 2013 - Posters' Extended Abstracts: International ..., Μέρος 1 Constantine Stephanidis Δεν υπάρχει διαθέσιμη προεπισκόπηση - 2013 |
Hci International 2013 - Posters' Extended Abstracts: International ..., Μέρος 1 Constantine Stephanidis Δεν υπάρχει διαθέσιμη προεπισκόπηση - 2013 |
Συχνά εμφανιζόμενοι όροι και φράσεις
Abstract activity agile software development algorithm analysis application approach augmented reality behavior Berlin Heidelberg 2013 Brain-Computer Interface camera CAPTCHA CCIS cognitive color communication cursor display effect elderly emotion environment Ergonomics evaluation eye movement eye tracker eye tracking Facebook factors feedback function gesture recognition haptic HCII human Human-Computer Interaction IEEE improve input interface design International Internet iPad Japan keyboard Keywords Kinect LNCS measures method mobile devices mouse needs objects Ontology operation parameters participants pattern performance position Posters problem proposed prototype pupil images questionnaire score selection sensor shows smartphone sonification Springer-Verlag Berlin Heidelberg Stephanidis subjects target task tool touch screen UD Shin University usability usability testing user experience user interface user’s visual white cane