A Treatise on the Game of Chess: Containing Games of Odds, Various Openings of Even Games, Different Methods of Winning and Drawing the Game. Also, Numerous Critical Situations on Diagrams. To which are Added, the Art of Playing Without Seeing the Board, and an Account of the Most Celebrated Chess Players of His Time. First Published in 1617, by D. Pietro Carrera. Tr. from the Italian, with Additional Notes and Remarks by W. LewisJ. M. Richardson, and R. Triphook, 1822 - 300 σελίδες |
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Σελίδα 2
... White will gain the K. P. , and if he take the Q. with the King , White will win the K. B. P. , in either case White wins a Pawn . DAMIANO gives this opening as favourable for him who receives the odds , overlooking the loss of the Pawn ...
... White will gain the K. P. , and if he take the Q. with the King , White will win the K. B. P. , in either case White wins a Pawn . DAMIANO gives this opening as favourable for him who receives the odds , overlooking the loss of the Pawn ...
Σελίδα 3
... White Rook , when attacked by the K. Kt . P. should move to K. R. fourth square , Black must not take Q. P. with the King's Knight , because the White by playing Q. R. P. one square would win one of the Knights . If Black on the ...
... White Rook , when attacked by the K. Kt . P. should move to K. R. fourth square , Black must not take Q. P. with the King's Knight , because the White by playing Q. R. P. one square would win one of the Knights . If Black on the ...
Σελίδα 32
... White gives the K. B. P. for the move . BLACK . WHITE . 1. K. P. two squares 1. K. P. two squares 2. K. Kt . to ... win a Pawn . Third Game . White gives the K. B. P. for the move . WHITE . BLACK . 1. K. P. two squares 1. K. P. two ...
... White gives the K. B. P. for the move . BLACK . WHITE . 1. K. P. two squares 1. K. P. two squares 2. K. Kt . to ... win a Pawn . Third Game . White gives the K. B. P. for the move . WHITE . BLACK . 1. K. P. two squares 1. K. P. two ...
Σελίδα 53
... White will take K. R. and will easily win ; if the Black endeavour to confine the white Queen , it will be labour lost , for it cannot be done . ( A. ) 3. Q. to K. second square 4. K. Kt . removes , for if he were to check with the Q ...
... White will take K. R. and will easily win ; if the Black endeavour to confine the white Queen , it will be labour lost , for it cannot be done . ( A. ) 3. Q. to K. second square 4. K. Kt . removes , for if he were to check with the Q ...
Σελίδα 54
... Winning and Drawing the Game. Also, Numerous ... White will check- mate by taking the K. Kt . P. with the Queen ; but if Black move the Queen to K. second square , or to K. B. third square , White will take the K. Kt . P. with Q. B. and win ...
... Winning and Drawing the Game. Also, Numerous ... White will check- mate by taking the K. Kt . P. with the Queen ; but if Black move the Queen to K. second square , or to K. B. third square , White will take the K. Kt . P. with Q. B. and win ...
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2nd sq 3rd sq adversary Bishop's Pawn checks 12 DAMIANO draw the game fourth move K. B. checks K. B. fourth sq K. B. Pawn K. B. second sq K. B. square K. B. takes K. B. third sq K. B. third square K. B. to adv K. B. to Q K. B. to Q. B. K. P. at adv K. P. one square King at adv King's Pawn Knight's Pawn move K. P. Pawn checkmates Pawn's own square play Q play Q. B. P. play Q. P. Q. B. fourth square Q. B. P. one square Q. B. P. takes Q. B. P. two squares Q. B. second square Q. P. two squares Queen's Pawn Rook at adv Rook's Pawn Rook's square square 11 square 9 square and checkmates square and checks take the Pawn takes K. B. P. takes Kt takes Q White gives White to win